![]() ![]() The image looks dark cyan with shades of green in some places. It basicly tells where to lit up when light is cast upon it from different directions. Normal is the map that tells how the texture is "shaped". The image looks like the texture does in the game. Now, what is the difference of these three types?ĭiffuse is the map that shows how the texture will look when it's neutral. Then download Nvidia's Normal mapping tools. This tutorial will show you how to make Normal map, and a little about the Specular map, and tell you what each map is. ![]() Making a mod - The creation of the 3 different maps ![]()
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